Sep 28
Here is a Flash vs Silverlight comparison on the fantastic iPhone Dragging Effect.
it is a Text Dragger like the well-known dragging effect from iPhone or iPod touch. Simply drag the text up and down by holding down the mouse button.
Let’s enjoy it and leave comments!!
Comparison
Flash implementation: 35 minutes
Silverlight implementation: 1 hour 40 minutes (Implemented First)
Source codes
Sep 21
Here is a Flash vs Silverlight comparison on the XML Image Gallery2!
It is a revised image Gallery based on the last post of XML Image Gallery.
The following features are added in the new Gallery
- Loading animation
- Sliding effect
Images used in the application is another Top Model from Tai Wan
Let’s enjoy it and leave comments!!
Comparison
Flash implementation: 30minutes
Silverlight implementation: 20minutes (Implemented First)
Source codes
Sep 11
Here is a Flash vs Silverlight comparison on the Digital Clock Demonstration.
The effect is an all-vector, scalable sliding clock based on the user’s system clock.
It can also be customized to count down to your next event with this easy-to-use Digital Clock system.
How do you think about the effect of this Digital Clock?
Please enjoy it and leave comments!!
Comparison
Flash implementation: 60 minutes
Silverlight implementation: 2 hours (Implemented First)
Source codes
Sep 08
Today, I would like to show you a Flash vs Silverlight comparison on the Sliding Image Gallery!
The effect is a simple and dynamic Sliding Gallery.
It is very easy to customize. We can add as many images and descriptions we like .
And the effect is very good for fast photo gallery, scrolling banner, website and so on.
Let’s enjoy it and leave comments!!
Comparison
Flash implementation: 40 minutes
Silverlight implementation: 30 minutes (Implemented First)
Source codes
Aug 24
It has been a long long time that I haven’t implemented any Flash vs Silverlight comparison. Today, I would like to introduce you the Blur Animation Effect!
The effect is simple, the star icon in the application will follow your mouse position. While star icon is moving, the residue image will fade out steadily. Traditionally, this kind of effect is done by creating a lot of instances with different opacity. The consequence of this method is that it will consume you a lot of computer resources and hence limiting the level of effect.
However, by using the Bitmap library (WriteableBitmap in Silverlight, BitmapData in Flash), calculations can be made within a single bitmap object and rendering is done using bitwise computation. This greatly enhanced the performance of effect and the ease of programming.
Many particles engine effect are making use of this approach.
Can you think of any other effect which can apply this kind of approach?
Comparison
Flash implementation: 40 minutes
Silverlight implementation: 30 minutes (Implemented First)
Source codes